Overview
The Graduate Certificate in Creative Arts (Visual Effects) must be taken over one semester of full-time study. The course specialisation is offered by the College of Humanities, Arts and Social Sciences.The course specialisation articulates with the 36 unit Graduate Diploma in Creative Arts and the 72 unit Master of Creative … For more content click the Read More button below.
Student guidance
Program of study overview
Program of study
18 Units
Year 118 Units
Admission requirements
Admission requirements
Aims
The course specialisation aims to provide a high quality postgraduate program in which students can enhance their creative and practical skills within a framework of academic study. It fulfils the need for professional studies in VFX at postgraduate level.
Overall the course specialisation aims to:
- Provide students with an intensive introduction to the software and work practices involved in the contemporary VFX industry
- Provide students with an introduction to leading VFX personnel in Australia
- Develop students' ability to work within teams to allocate tasks and meet deadlines for the delivery of VFX
- Develop students' problem solving skills in a cross-functional team environment
- Provide students with the opportunity to interact with and obtain feedback and guidance from industry professionals
- Provide students with an understanding of industry best practices and techniques in the use of software in VFX production
- Analyse, deconstruct and reconstruct VFX segments from historically significant VFX movies
- Provide students with a comprehensive knowledge and practical overview of the key software, such as Maya and Nuke, and techniques used in the VFX production pipeline
- Provide students with advanced skills in rigging, texturing and lighting for use in VFX asset creation
- Provide students with intermediate skills in Maya Embedded Language scripting for automated functions
- Provide students with practical experience in the core VFX production techniques: matte painting, rotoscoping, motion capture, match moving, and advanced particles and field effects
- Provide students with the opportunity to produce a professional quality showreel
Learning outcomes
On completion of the course you will be able to:
1.
Demonstrate a comprehensive knowledge of the key software and techniques used in the VFX production pipeline, including their key features and operation
2.
Demonstrate a knowledge and understanding of VFX industry trends
3.
Demonstrate an ability work to deadlines, including the ability to work with client briefs, and as part of a team
4.
Assess creative and technical problems and break them down in to manageable tasks
5.
Demonstrate an understanding of industry best practices and techniques in the use of software used in VFX production
6.
Identify VFX techniques and theoretically analyse, deconstruct and reconstruct VFX segments from historically significant VFX movies
7.
Demonstrate a comprehensive knowledge and a practical understanding of the key software, such as Maya and Nuke, and techniques used in the VFX production pipeline, including their key features and operation
8.
Demonstrate your proficiency in using advanced rigging, texturing and lighting in creating VFX assets
9.
Demonstrate an understanding of and ability to use Maya Embedded Language scripting for automated functions in the creation of VFX assets
10.
Prepare assets such as rigging, texturing and lighting in a safe and appropriate manner
11.
Demonstrate your competency with the use of the core VFX production techniques: matte painting, rotoscoping, motion capture, match moving, and advanced particles and field effects
12.
Produce a professional quality showreel identifying your competency in the core VFX production techniques
Student progression rules
Failure to complete the course within one semester, may constitute prima facie evidence of unsatisfactory progress for the purposes of the University's Policy on Student Progress.
Associations
Course/Course specialisation association
Nested association