Overview

The Bachelor of Information Technology (Game Development) provides education which addresses the design and development of both entertainment and serious games. Students will become skilled in game design, game play, graphics, gaming AI and user experience. The degree offers national best practise work experience and job placement, training you for … For more content click the Read More button below.

Course offerings

Tonsley

Courses / qualifications may not be offered in all locations and modes each year.  For more information on Mode of Delivery, visit Mode definitions

Student guidance

Study planner
Program of study overview
Program of study notes

Program of study
108 Units

Year 336 Units

Admission requirements

Admission requirements
English Language requirements

Aims

The course has been designed to prepare students to become computing professionals able to: 

  • Design, develop, install, execute and support applications, systems software and hardware products, particularly games, with a strong emphasis on human-computer interaction. This includes the entertainment aspects of games and the development of games that contribute to the advancement of society through application to areas such as healthcare, defence and business 
  • Solve complex problems through the use of information technology 
  • Design, manage and analyse complex data-rich environments 
  • Work effectively both as an individual and as part of a team 
  • Exhibit a strong, practical understanding of professional and ethical responsibilities 

The course provides experience of working in a team environment in industry. It also provides the foundations that will underpin ongoing professional development, preparing graduates for further study or for a career in an IT-related field or in other areas where the range of skills and knowledge acquired is needed or desirable. 

Learning outcomes

On completion of the course you will be able to:
1.
Design and develop interactive, user centred, engaging and accessible games
2.
Deliver creative digital game environments across multiple platforms using state-of-the-art technologies
3.
Analyse user problems and design appropriate and effective IT-based solutions
4.
Develop and evaluate IT solutions to problems drawing on knowledge and skills in networking, programming, security, database and web technologies, and which align with business needs and industry standards
5.
Understand and analyse human factors and apply ethical and professional practices
6.
Work collaboratively in a team and communicate effectively in a variety of contexts

Professional accreditation and recognition

Professional accreditation

Associations

Course/Course specialisation association
Honours - Embedded/Bachelor association