Overview

This topic combines Motion Capture and Virtual Production pipelines to give a clear appraisal of the data, software and hardware needed to create a successful film, game, or animated project. By understanding the mechanisms and technologies involved in image and data origination, resolution, and data capture, students can gain an … For more content click the Read More button below.

Topic availabilities

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Tuition pattern

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Aims

This topic aims to:

  • Equip students with a background understanding of where the data they will be dealing with in animation, film and games production originates
  • Establish an understanding of the importance of file formats, planning, and robust workflows
  • Give students an appreciation of the particular qualities and properties of certain motion capture processes
  • Give an awareness of how lenses, compression, storage and other factors can be essential to Motion Capture and Virtual Production practices

Assessments

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