Overview

In this topic students will take lectures on methods and theories relating to scientifically accurate digital reconstructions of ancient and historic features and locations. They will also undertake a practical individual project to develop skills in integrating various forms of survey and remote sensing data into an accurate scientific reconstruction … For more content click the Read More button below.

Topic availabilities

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Tuition pattern

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Aims

This topic aims to examine how scientists, researchers and heritage professionals have engaged with emerging spatial technologies to generate and promote knowledge of the past through digital reconstruction and representation. The topic will provide a broad overview of the wide range of ways in which cultural and natural heritage have been discovered, investigated, analysed and communication through different applied spatial technologies. Students will explore these issues through their own digital reconstruction project undertaken throughout the course of the topic, created using open source 3D modelling software. 

Learning outcomes

On completion of this topic you will be expected to be able to:
1.
Identify broad issues and challenges in scientific digital reconstructions of ancient worlds and features thematically
2.
Construct an original and scientifically based digital reconstruction of an ancient site or feature using open source 3D modelling software centred on an original 3D scan
3.
Demonstrate the accuracy of specific examples of digital reconstructions, using critical thinking, written, and presentation skills

Assessments

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Current students should refer to FLO for detailed assessment information, including due dates. Assessment information is accurate at the time of publishing.

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Additional information

Other topic information

The topic relies heavily on computer use, but high powered computers are not mandatory as projects can be designed around the computer's capability. On campus students will have unrestricted access to high-powered computers in the Digital Archaeology lab, exclusively during topic tutorial hours. Outside topic tutorial hours via 24 hour swipe card access, subject to the general availability of the lab. Distance students will need a personal computer or laptop in line with Flinders University recommendations for general online learning (a Windows or Mac desktop or laptop computer less than three years old - see https://students.flinders.edu.au/my-course/hardware-software).