Overview
Create games and game assets in an innovative degree, taught by industry experts. This degree gives you the tools to build engaging interactive worlds.
Student guidance
Study planner
Program of study overview
Program of study notes
Program of study
108 Units
Year 136 Units
Year 236 Units
Year 336 Units
Admission requirements
Admission requirements
English Language requirements
Aims
This course specialisation aims to
Equip students with professional skills in asset production for interactive media, specifically games
Provide students with experience working with industry standard software packages and game engines
Develop knowledge of the games industry, the game design pipeline, and the history, aesthetics, and societal impact of games and gaming
Produce graduates capable of critical analysis, and reflection on the creative process
Provide opportunities for collaboration on games and VFX projects
Learning outcomes
On completion of the course you will be able to:
1.
Demonstrate conceptual, practical and technical skills to produce interactive assets at industry standard
2.
Collaborate, communicate and plan effectively within teams for game production pipelines
3.
Apply knowledge of industry standard software, games engines, and production practices to the production of creative work
4.
Articulate creative concepts, and apply critical reflection, judgement, and problem solving skills relating to creative practice
5.
Effectively plan and adapt knowledge and skills to different phases of the game production process
6.
Give, receive and apply constructive feedback on major creative projects
Associations
Course/Course specialisation association
Honours - 1 year/Bachelor association